


I logged out to check for updates and ended up getting a business call that kept me from being able to get back to the game for the rest of the evening.
#Conan exiles server ping console Patch
I was more than a little surprised to see so few playing the new expansion, though I did note high pings across the board and thought that maybe a patch had just rolled out or something. This was really odd to me because I still play CE relatively frequently and there are always servers with a few people on and even a fair number at max capacity. Hardly anyone seemed to be connected and playing the game.

The day that Isle of Siptah released, I made time to pick it up and give the expansion a try, but I saw something odd. I do enjoy the game and I was excited to try out the new map, but then I ran into the problem that we’ll be taking a bit of a more serious look at today. I appreciate the work this team has done, and even if I didn’t like the game, I’d still support them with my cash because I want to see more titles successfully make that same transition. Thus, I’ve purchased every DLC since and obviously purchased the Isle of Siptah expansion, as well. Like all survival genre games, there were (and still are) a few issues, but in general the released game was a massive improvement on even the last version that they’d made available under Early Access. Funcom used data and feedback through that period of early access to refine their systems and really focus in on what made the game fun. I’d expected a perpetual Early Access title with tiny incremental updates, but that’s not what happened.
